Media mogul and coalition of stars join the growing battle over tech firms using
creative works to train programs
It is an unlikely alliance: the billionaire media mogul Rupert Murdoch and a
panoply of leading artists including the Radiohead singer, Thom Yorke, the
actors Kevin Bacon and Julianne Moore, and the author Kazuo Ishiguro.
This week, they began two very public fights with artificial intelligence
companies, accusing them of using their intellectual property without permission
to build the increasingly powerful and lucrative new technology.
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Tag - Music
DJ AG has built a huge audience by inviting performers such as Skepta to join
him in London and elsewhere
DJ AG knew he was on to something after Daddy Freddy’s performance.
The DJ, real name Ashley Gordon, has garnered more than 385,000 followers by
doing something incredibly simple: playing music outside and allowing people to
perform alongside him while he livestreams the results.
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Statement comes as tech firms try to use creative professionals’ work to train
AI models
Abba’s Björn Ulvaeus, the actor Julianne Moore and the Radiohead singer Thom
Yorke are among 10,500 signatories of a statement from the creative industries
warning artificial intelligence companies that unlicensed use of their work is a
“major, unjust threat” to artists’ livelihoods.
The statement comes amid legal battles between creative professionals and tech
firms over the use of their work to train AI models such as ChatGPT and claims
that using their intellectual property without permission is a breach of
copyright.
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Known for her wild ‘Imogenation’, Heap has always reworked pop with tech, but
her new data-mining project is her boldest yet. She explains why ‘you can’t stop
progress’
It’s a very Imogen Heap way to say hello: “I’ve got to show you this thing –
it’s going to change your life!”
She beams at me, showing off a mysterious black device. The musician and
technologist is an electric, eccentric presence even on video call, talking
passionately and changing thoughts like a rally driver turns corners. She whirls
me from her kitchen floor to her living room in her family home in Havering near
London, familiar to thousands of fans (AKA Heapsters) who tune in to watch her
improvise, via livestream, on a grand piano. She points to a glamorous white
tent on the edge of a well-kept lawn: “That’s my tent I’ve been sleeping in, by
the way,” she laughs, enjoying the surprise.
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German city’s Sinfoniker says aim is not to replace humans but to play music
human conductors would find impossible
She’s not long on charisma or passion but keeps perfect rhythm and is never
prone to temperamental outbursts against the musicians beneath her three batons.
Meet MAiRA Pro S, the next-generation robot conductor who made her debut this
weekend in Dresden.
Her two performances in the eastern German city are intended to show off the
latest advances in machine maestros, as well as music written explicitly to
harness 21st-century technology. The artistic director of Dresden’s Sinfoniker,
Markus Rindt, said the intention was “not to replace human beings” but to
perform complex music that human conductors would find impossible.
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Formerly reviled music technology is more popular than ever as designers
experiment for a growing group of enthusiasts
Queen refused to use them. The Musicians’ Union tried to ban them. Then
computers overtook them. Synthesisers have been mocked, despised and discarded
throughout their history, yet somehow they are entering a new golden era.
A new wave of synth makers has emerged, creating machines that are more
ambitious and often quirkier than their bleep-making predecessors, feeding the
appetites of an expanding pool of enthusiasts.
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Cody Matthew Johnson explains how he has scoured every sonic corner, from spider
monkeys’ chatter to gamelan, to write tunes a space travelling street thief
would hear
Have you ever thought what walking into a sweaty, dusty club on one of Star
Wars’ desert planets would sound like? About what plays on the radios in the
casinos on those Las Vegas-like planets? What do the merchants and miscreants of
Tatooine listen to when they’re not working the moisture farms or fending off
Tusken Raiders? Pondering questions like that has been Cody Matthew Johnson’s
life for the past few years. The composer and artist has flirted with video game
music before, with credits on Devil May Cry, Resident Evil, Bayonetta, and the
cult indie Kurosawa-inspired side-scroller, Trek to Yomi. But for Ubisoft’s Star
Wars Outlaws, he was tasked with making music for its seedy criminal underbelly.
“There is a limited scope of in-world musical expression in the original
trilogy, and this was our opportunity to explore music canonically during that
time in a much wider scope,” said Johnson, when I asked how much of a guideline
the original trilogy provided for his work on Outlaws. “There are some ‘rules’,
per se, to creating cantina music in the style of the original trilogy, and
while this game does take place during that time period, we were encouraged to
only be slightly influenced by the original trilogy cantina music.”
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The band’s Martyn Ware has hit out at the fee offered for Temptation in the
Grand Theft Auto franchise. But as music becomes ever more central to gaming,
the sums get complicated
The 1983 song Temptation by Heaven 17 is an undisputed classic of the synth pop
era, a glacial paean to sexual tension denied the number No 1 spot only by the
sheer might of True by Spandau Ballet. So how much should it be worth to a video
game publisher in 2024? That’s the question many asked when Heaven 17’s Martyn
Ware recently tweeted about a licensing offer from Rockstar to use the track in
Grand Theft Auto VI. “IT WAS $7500 [£5,600] – for a buyout of any future
royalties from the game – forever,” he typed. “To put this in context, Grand
Theft Auto 6 [sic] grossed, wait for it… $8.6 BILLION. Ah, but think of the
exposure… Go fuck yourself.”
The thread went viral and Ware was inundated with reactions, ranging from
support to bewildered chastisement. Ware later clarified that the figure he gave
was his share of a $22,500 payment to the whole band; industry experts waded in
pointing out that the record label would also need to be paid, bringing the
total offer up to a possible $45,000. Would that be fair for a song that may
just feature on the GTA radio stations? GTA V featured 240 tracks on release and
now has more than 400. As one industry insider told me about the Heaven 17
offer, “you multiply that by a few hundred and you’ve got the biggest ever music
budget for a video game.”
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Marking the anniversary, the creators of the rap beef beat-em-up sequel share
memories of transforming Flavor Flav and Snoop Dogg into legendary video game
characters
‘I remember we visited Ghostface Killah [of the Wu-Tang Clan] and he was mad at
us!” recalls Daryl Anselmo, former EA employee and art director for 2004’s
landmark hip-hop-fused beat-em-up, Def Jam: Fight for NY. “Ghostface had a
four-pound solid gold eagle bracelet and he insisted his character’s finishing
move should be this bird coming to life and pecking out all the other rappers’
eyeballs. The limitations of the PlayStation 2 technology and our violence
restrictions meant we couldn’t pull it off. It was impossible.”
The game’s producer Josh Holmes interjects: “When Ghostface first asked me about
the eagle, Lauren [Wirtzer Seawood, another one of the game’s producers] told me
just to nod along and smile. When we saw him again in the studio for the sequel,
I apologised [for misleading him] and we quickly moved on to recording his
character’s expanded insults for the new game. I remember one was: ‘Go home and
cry to your momma. And, while you’re at it, tell her I’m hungry!’”
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