Everything is easier with modern technology – except fulfilling your true
potential
The convenience of modern life is nothing short of astounding. As I write this,
my phone is wirelessly sending some of the greatest hits from the 1700s (Bach,
if you must know) to my portable speaker. I could use that same device
to, within moments, get a car to pick me up, have food delivered to my house, or
start chatting with someone on a dating app. To human beings from even the
recent past this technology would be, to quote Arthur C Clarke’s third law,
indistinguishable from magic.
The fact that, as a culture, we seek out and celebrate such short cuts is
understandable. They take much of the tedium out of life, make it easier to have
fun, and save us time and energy. That said, most people are able to intuit that
convenience has a darker side.
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Tag - Books
In Lewis Packwood’s book Curious Video Game Machines, Voja Antonić explains how
he built a console and published instructions for anyone to make their own
Very few Yugoslavians had access to computers in the early 1980s: they were
mostly the preserve of large institutions or companies. Importing home computers
like the Commodore 64 was not only expensive, but also legally impossible,
thanks to a law that restricted regular citizens from importing individual goods
that were worth more than 50 Deutsche Marks (the Commodore 64 cost over 1,000
Deutsche Marks at launch). Even if someone in Yugoslavia could afford the latest
home computers, they would have to resort to smuggling.
In 1983, engineer Vojislav “Voja” Antonić was becoming more and more frustrated
with the senseless Yugoslavian import laws. “We had a public debate with
politicians,” he says. “We tried to convince them that they should allow [more
expensive items], because it’s progress.” The efforts of Antonić and others were
fruitless, however, and the 50 Deutsche Mark limit remained. But perhaps there
was a way around it.
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Statement comes as tech firms try to use creative professionals’ work to train
AI models
Abba’s Björn Ulvaeus, the actor Julianne Moore and the Radiohead singer Thom
Yorke are among 10,500 signatories of a statement from the creative industries
warning artificial intelligence companies that unlicensed use of their work is a
“major, unjust threat” to artists’ livelihoods.
The statement comes amid legal battles between creative professionals and tech
firms over the use of their work to train AI models such as ChatGPT and claims
that using their intellectual property without permission is a breach of
copyright.
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The Dutch-Israeli author on a demonic club hit, her fish fixation, and her love
of furniture restoration videos
Born in Tel Aviv, Israel in 1987, Yael van der Wouden is a writer and teacher
who lectures in creative writing and comparative literature in the Netherlands.
Her work has appeared in publications including LitHub, Electric Literature and
Elle.com, and she has a David Attenborough-themed advice column, Dear David, in
the online literary journal Longleaf Review. Her essay on Dutch identity and
Jewishness, On (Not) Reading Anne Frank, received a notable mention in the 2018
Best American Essays collection. The Safekeep, published by Viking earlier this
year, is Van der Wouden’s debut novel and is shortlisted for the Booker prize.
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A writer with no technical background recounts his incredible journey into the
realm of coding and the invaluable lesson it taught him about the modern world
One day in 2017 I had a realisation that seems obvious now but had the power to
shock back then: almost everything I did was being mediated by computer code.
And as the trickle of code into my world became a flood, that world seemed to be
getting not better but worse in approximate proportion. I began to wonder why.
Two possibilities sprang immediately to mind. One was the people who wrote the
code – coders – long depicted in pop culture as a clan of vaguely comic,
Tolkien-worshipping misfits. Another was the uber-capitalist system within which
many worked, exemplified by the profoundly weird Silicon Valley. Were one or
both using code to recast the human environment as something more amenable to
them?
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Forget Hollywood depictions of gun-toting robots running wild in the streets –
the reality of artificial intelligence is far more dangerous, warns the
historian and author in an exclusive extract from his new book
Throughout history many traditions have believed that some fatal flaw in human
nature tempts us to pursue powers we don’t know how to handle. The Greek myth of
Phaethon told of a boy who discovers that he is the son of Helios, the sun god.
Wishing to prove his divine origin, Phaethon demands the privilege of driving
the chariot of the sun. Helios warns Phaethon that no human can control the
celestial horses that pull the solar chariot. But Phaethon insists, until the
sun god relents. After rising proudly in the sky, Phaethon indeed loses control
of the chariot. The sun veers off course, scorching all vegetation, killing
numerous beings and threatening to burn the Earth itself. Zeus intervenes and
strikes Phaethon with a thunderbolt. The conceited human drops from the sky like
a falling star, himself on fire. The gods reassert control of the sky and save
the world.
Two thousand years later, when the Industrial Revolution was making its first
steps and machines began replacing humans in numerous tasks, Johann Wolfgang von
Goethe published a similar cautionary tale titled The Sorcerer’s Apprentice.
Goethe’s poem (later popularised as a Walt Disney animation starring Mickey
Mouse) tells of an old sorcerer who leaves a young apprentice in charge of his
workshop and gives him some chores to tend to while he is gone, such as fetching
water from the river. The apprentice decides to make things easier for himself
and, using one of the sorcerer’s spells, enchants a broom to fetch the water for
him. But the apprentice doesn’t know how to stop the broom, which relentlessly
fetches more and more water, threatening to flood the workshop. In panic, the
apprentice cuts the enchanted broom in two with an axe, only to see each half
become another broom. Now two enchanted brooms are inundating the workshop with
water. When the old sorcerer returns, the apprentice pleads for help: “The
spirits that I summoned, I now cannot rid myself of again.” The sorcerer
immediately breaks the spell and stops the flood. The lesson to the apprentice –
and to humanity – is clear: never summon powers you cannot control.
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Andrea Bartz, Charles Graeber and Kirk Wallace Johnson allege company misused
work to teach chatbot Claude
The artificial intelligence company Anthropic has been hit with a class-action
lawsuit in California federal court by three authors who say it misused their
books and hundreds of thousands of others to train its AI-powered chatbot
Claude, which generates texts in response to users’ prompts.
The complaint, filed on Monday by writers and journalists Andrea Bartz, Charles
Graeber and Kirk Wallace Johnson, said that Anthropic used pirated versions of
their works and others to teach Claude to respond to human prompts.
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As the ‘civic hacker’ who became Taiwan’s first transgender cabinet minister,
she is used to breaking boundaries. What can the rest of the world learn from
her vision of a happy and inclusive web?
Audrey Tang didn’t have the easiest of starts in life. The Taiwanese hacker
turned government minister was told at the age of four that she had a 50-50
chance of dying unless she had a major operation to fix a hole in her heart. Her
doctor told her she could drop down dead at any moment if she got overexcited –
and she had to wait eight more years for the op. This kind of news might bring
out someone’s selfish side – if your life is going to be so truncated, live for
yourself. Not Tang, though. She was a tiny child with a whopping IQ and a
precocious capacity to think. She decided she wanted to learn everything she
could and share it with the world. At five, living with her family in Taipei,
she started reading prodigiously – mainly classical Chinese literature. Huge
tomes. Then she’d recount her own version of the stories to her classmates. “I
liked storytelling. When I was seven I’d speak to the entire school about
stories I’d learned from a book and retell them in a way I found more
interesting.” Did she realise she was super bright back then? She shakes her
head. “No, I realised I was super ill.”
By six Tang was studying advanced mathematics; at eight she started writing code
for video games, using pencil and paper because she didn’t yet own a computer.
And whatever she learned, it was with the intention of sharing her knowledge.
Before long it became apparent she was a digital genius. Tang, 43, is roughly
the same age as the internet (1 January 1983 is considered its birthday). She
grew up alongside the world wide web; it was her playmate. In her teens, Tang
believed the internet was there to bring her vision to fruition: to democratise
knowledge, to make everything accessible, to make the world a better place. But
then she saw it changing, being used to spread falsehoods and generate
all-powerful companies that made digital capitalism’s founding fathers
unfeasibly rich while creating unimagined levels of inequality.
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The designer of Sopa: The Tale of the Stolen Potato explains how his Colombian
background informs the forthcoming game
Sopa (the Spanish for “soup”) is a game about a young boy who goes to fetch a
potato for his grandma, then stumbles upon a magical world at the back of the
food cupboard. “The pantry seems to get longer and longer,” explains creative
director Juan Castañeda. “And when you’re about to grab the sack of potatoes,
you get pulled into this other world of fantasy and magical realism. So you go
on all these adventures, and meet all these different characters, but at the end
of the day, you’re really just trying to get that potato for your grandma’s
soup.”
As video game quests go, this is fabulously mundane and makes a refreshing
change from rescuing princesses in castles and saving lands in peril. However
you soon realise there is more to it all than just lost spuds. “There’s this
other layer to the story, and that’s what the game is really about,” says
Castañeda. “Each time you come back to the kitchen, things will have changed in
unexpected ways, and each time you go off on an adventure, you’re going to be
picking up these hints about a mysterious traveller who went through this way
long ago.”
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The Fairwork trio talk about their new book on the ‘extraction machine’,
exposing the repetitive labour, often in terrible conditions, that big tech is
using to create artificial intelligence
* Meet Mercy and Anita – the African workers driving the AI revolution, for
just over a dollar an hour
James Muldoon is a reader in management at the University of Essex, Mark Graham
a professor at the Oxford Internet Institute and Callum Cant a senior lecturer
at the University of Essex business school. They work together at Fairwork, a
project that appraises the working conditions in digital workplaces, and they
are co-authors of Feeding the Machine: The Hidden Human Labour Powering AI.
Why did you write the book?
James Muldoon: The idea for the book emerged out of field work we did in Kenya
and Uganda on the data annotation industry. We spoke to a number of data
annotators, and the working conditions were just horrendous. And we thought this
is a story that everyone needs to hear. People working for less than $2 an hour
on insecure contracts, work that is predominantly outsourced to the global south
because of how difficult and dangerous it can be.
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