Mats Steen had muscular dystrophy and died very young. But a touching new
documentary has used animation and his own posts to reveal the fulfilling gaming
life he led in World of Warcraft – right down to his first kiss
The night after their son Mats died aged just 25, Trude and Robert Steen sat on
the sofa in their living room in Oslo with their daughter Mia. They couldn’t
sleep. “Everything was a blur,” remembers Trude of that day 10 years ago. “Then
Robert said, ‘Maybe we should reach out to Mats’ friends in World of Warcraft.’”
Mats was born with Duchenne muscular dystrophy, a progressive condition that
causes the muscles to weaken gradually. He was diagnosed aged four and started
using a wheelchair at 10. By the end of his life, Mats could only move his
fingers, and required a tube to clear his throat every 15 minutes. As he became
increasingly disabled, he spent more time gaming: 20,000 hours in his last
decade (about the same as if it were a full-time job).
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Tag - Documentary films
Using World of Warcraft-style animation, this documentary tells the story of
Mats Steen, a boy with muscular dystrophy whose online popularity was only
revealed after his death
It’s probably just an accident of scheduling, but this deeply affecting
documentary is arriving just when there’s a debate raging at the school gates
about children’s use of smartphones and social media. So while it’s undoubtedly
troubling how tech platforms set out to addict and exploit young minds, The
Remarkable Life of Ibelin provides a fascinating counterargument about how
online gaming at least can be a lifeline for some individuals who find
themselves isolated in the real world, or IRL as the kids like to say.
Born in 1989, Mats Steen started out like many other Norwegian children of his
generation: energetic, sweet-natured, unusually pale. However, his parents
Robert and Trude soon discovered that he had Duchenne muscular dystrophy, a
genetic condition that eroded his ability to move and breathe and which would
eventually kill him at the age of 25. By that point in 2014, Robert, Trude and
Mats’ sister Mia knew that Mats spent hours of his life online playing World of
Warcraft using special equipment to accommodate his disability and had been
publishing a blog about his life.
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Home computing and the gaming industry have their origins in the iconic early
80s hardware, documented here in an homage to an eccentric pioneer
You’ll need a pretty high geek tolerance level for this very detailed and
specialised account of Sir Clive Sinclair’s bestselling ZX Spectrum home
computer, whose appearance in 1982 with its rubbery keys was thought to be as
lovably eccentric as the man himself. But with this he revolutionised the
market, educated the British public about the importance of computing, and
virtually created the gaming industry from scratch. It was originally to be
called the “Rainbow” in homage to its groundbreaking colour graphics; Sinclair
instead insisted on “Spectrum” as it was more scientific-sounding.
Interestingly, the film shows that Sinclair’s flair for the home computing
market arose from his beginnings in mail order and assembly kits for things such
as mini transistor radios targeted at “hobbyists”, that fascinatingly
old-fashioned word. His first home computers were available as kits and to the
end of his days, he was more interested in hardware than software; perhaps this
intensely serious man never quite sympathised with the gaming culture that drove
his product around the world.
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New documentary looks for a woman who was synonymous with typing in the 80s and
90s, with surprising results
Before bashing out emails and text messages by thumb became an accepted form of
communication, typing was a fully manual skill. In the 80s, “the office” was an
exclusive preserve for freaks who could type 40 words per minute at least. Those
too modest or miserly to sign up for brick-and-mortar classes could pick up a
software program called Mavis Beacon Teaches Typing for $50. At my Catholic high
school, the application was the typing class. The priests just switched on the
computers.
Launched in late 1987, Mavis Beacon quickly assumed pride of place on home PC
desks amid floppy disks for SimCity and After Dark. Among other features, Mavis
gamified typing drills and tracked typing progress in explicit detail. Its
defining feature was the elegant Black woman with a cream suit and slicked-back
bob marching proudly off to her high-rise job on the cover of the software
package. But it would take a few more decades for the bigger lesson in the
pitfalls of relinquishing control over your image and likeness to corporate
interests.
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